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Project Activity. Categories Desktop Environment , Emulators. Follow Wine Wine Web Site. Mit einem Experten sprechen. User Ratings 4. User Reviews Filter Reviews: All. I use wine regularly. Recently found that I cannot unpack exe file protected with Enigma Protector. Oh Wine, i love you. You bridge the gap between platforms so nicely and you have helped kick-start other projects.

Most of all, you're so easy to use and kept on going strong all these years. Thank you everyone who has supported this project. Seriously, pat yourself on the back right now. Thanks for this post.

It's a good post and helpful. Get ratings, read reviews, and check prices instantly just by snapping a photo of any bottle or menu. Make a purchase right from your phone. Scan any wine label to see which wines to buy and which to leave on the shelf. Scan any wine list to see the rating and review of each wine on the list, helping you pick the right wine every night out. Vivino automatically tracks and organizes the wines you scan and rate, creating a fun chart to showcase your wine experiences.

Since 3D textures can be potentially large, and address space exhaustion is a concern for bit applications, S3TC-compressed 3D textures are uploaded per-slice, instead of in a single upload.

The ID3D11Multithread interface is implemented. Various lighting calculation fixes and improvements for older DirectDraw applications have been made. Limited support for blits across swapchains is implemented.

More shader reflection APIs are implemented. The wined3d CPU blitter can handle compressed source resources. Support for compressed destination resources was already implemented in a previous release. The Direct3D graphics card database recognizes more graphics cards.

Various operations, like e. Previously their implementation relied on the underlying Direct3D implementation not enforcing mapping restrictions. Various improvements and fixes have been made to the effect framework. Kernel: Most of the functions that used to be in Kernel32 are moved to KernelBase, to follow the architecture of recent Windows versions.

Kernel objects are better emulated for device drivers that expect to manipulate objects from the kernel side. The kernel-level synchronization objects like spin locks, fast mutexes, remove locks, and resource variables are implemented. The system battery state is properly reported to applications. User interface: Minimized windows are displayed using their title bar instead of the old Windows 3.

The new button styles Split Buttons and Command Links are implemented. The Edit control sets margins correctly also for CJK fonts. Desktop integration: Symbolic links to the corresponding Unix directories are created for the 'Downloads' and 'Templates' folders.

Game controllers are better supported, including proper support for hat switch, wheel, gas and brake controls. The old joystick API of Linux versions earlier than 2. NET: The Mono engine is updated to version 4. Internet and networking: The Gecko engine is refreshed to support recent toolchains.

Error object and exception propagation are supported in VBScript. A number of VBScript builtin functions are implemented. JScript EcmaScript compliant mode is extended to support more features.

JScript and VBScript script objects expose type info interfaces. Passport HTTP redirects are supported. Importing keys and certificates from PFX blobs is implemented.

Text and fonts: OpenType positioning features are supported in DirectWrite, and enabled for Latin script by default, including kerning. Font data access is made safer by validating the various data tables before using them.

The Media Foundation libraries are fleshed out, including: Support for builtin and user async work queues. Ability to submit periodic callbacks, waiting, scheduled, and regular work items, with support for item priority.

Support for media event queues. Various core API to handle media type objects, stream and presentation descriptors, object attributes, byte stream objects, samples and buffers. Initial Source Resolver implementation. Implementation for Sample Grabber object.

Core support for building topology objects. Builtin presentation clock implementation, started implementing Media Session functionality. The video capture filter has been ported to use v4l2 instead of the deprecated v4l1 API, allowing the use of some cameras which do not support v4l1.

Support for YUV to RGB translation and reading from v4l2 devices using mmap has been removed; we now depend on libv4l2 for both of these things. The sound drivers support per-channel volume adjustments. Internationalization: Unicode character tables are based on version Unicode normalization is implemented. The geographic region id is automatically set in the registry based on the current locale. The Sinhalese and Asturian locales are supported. There is an initial implementation of the Windows Script runtime library.

MSU update files. Binaries built for a Windows target no longer depend on the libwine library, to enable them to run on Windows without any extra dependencies. The libwine library is no longer built for Windows at all. The Resource Compiler and IDL Compiler support a '--sysroot' option to allow locating header files in cross-compile environments. Winegcc supports the options '--target', '--wine-objdir', '--winebuild' and '-fuse-ld' that make it easier to use as a cross-compiler, or with custom toolchains.



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